Mega exciting project! These are the assets I created for the VR game Babies & Basilisks (www.babiesandbasilisks.com). I created every character seen in the game (modeled/textured/optimized in Zbrush, rigged and animated in 3DS Max; animations were the only part not done by me), and also worked on the base environment for the game (modeled in Maya and 3DS Max, textured with Photoshop).
As a bit about the project, Babies & Basilisks was my Major Qualifying Project (MQP/ senior capstone) at Worcester Polytechnic Institute (WPI). It is a VR party game with asymmetric dungeon-crawler & sandbox gameplay and a toy box theme. The game was shown at PAX East 2019 at the WPI booth. The project also won WPI's MQP award for Interactive Media & Game Development in April 2019. This project took from August 2018 to April 2019 and was built in Unity. I worked on a team of five and acted as the lead artist.