Website powered by

Babies & Basilisks Assets

Mega exciting project! These are the assets I created for the VR game Babies & Basilisks (www.babiesandbasilisks.com). I created every character seen in the game (modeled/textured/optimized in Zbrush, rigged and animated in 3DS Max; animations were the only part not done by me), and also worked on the base environment for the game (modeled in Maya and 3DS Max, textured with Photoshop).

As a bit about the project, Babies & Basilisks was my Major Qualifying Project (MQP/ senior capstone) at Worcester Polytechnic Institute (WPI). It is a VR party game with asymmetric dungeon-crawler & sandbox gameplay and a toy box theme. The game was shown at PAX East 2019 at the WPI booth. The project also won WPI's MQP award for Interactive Media & Game Development in April 2019. This project took from August 2018 to April 2019 and was built in Unity. I worked on a team of five and acted as the lead artist.

Promotional image from in-game

Promotional image from in-game

Promotional image with all controller characters

Promotional image with all controller characters

Promotional footage from in-game

Promotional footage from in-game

Promotional footage from in-game

Promotional footage from in-game

VR Toddler turnaround

VR Toddler turnaround

Third-person & first-person VR meshes

Third-person & first-person VR meshes

Doctor Bear turnaround

Doctor Bear turnaround

Tess turnaround

Tess turnaround

Kangaroo turnaround

Kangaroo turnaround

Amos turnaround

Amos turnaround

Controller character lineup

Controller character lineup

Enemy llama

Enemy llama

Enemy wallaby

Enemy wallaby

Enemy arm shark V1

Enemy arm shark V1

Enemy arm shark V2

Enemy arm shark V2

Enemy rubber duck

Enemy rubber duck

Enemy horse

Enemy horse

Enemy snake

Enemy snake

Enemy baby dragon

Enemy baby dragon

Enemy boss dragon V1

Enemy boss dragon V1

Enemy boss dragon V2

Enemy boss dragon V2

Base environment screenshot from in-engine

Base environment screenshot from in-engine

Base environment wireframe

Base environment wireframe

Base environment wireframe

Base environment wireframe

Base environment wireframe

Base environment wireframe

Base environment wireframe

Base environment wireframe